SKILL SELECT
Skills
Choose a skill. Each one opens the tools and games already on this site.
Twelve quests are written in C#. Ten use Unity, two use Windows Forms, and Charmfire uses Unreal Engine 5 with Blueprints.
The quest pages record the rules and goals for Bushveld Brothers, Selkie Song, No Exit, Echo's Lament, and Hive Mind.
On Bushveld Brothers, Tiyah leads the interface work. On Don't Forget to Say Goodbye, she leads design and art.
Selkie Song includes a player state machine. Charmfire uses state objects for movement and combat, and strategy objects for bot decisions.
Don't Forget to Say Goodbye, Selkie Song, Echo's Lament, and Hive Mind are built around a story the player acts out.
The quest pages also use Python, Git, and the engines listed above. This site is the public record of that work.